Foundation ActionScript for Flash 8 (Titelsatznr. 21474)

[ MARC ]
000 -LEADER
fixed length control field 01536cam a2200349 a 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20150623165351.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 060502s2006 enka 001 0 eng
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9788181284419
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781590596180
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1590596188 (pbk.)
040 ## - CATALOGING SOURCE
Original cataloging agency CaAEU
Language of cataloging eng
Modifying agency CaBVAS
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number TR897.7
Item number .B55 2006
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number TR897.7
Item number .B47 2006
060 ## - NATIONAL LIBRARY OF MEDICINE CALL NUMBER
Item number B F
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.696
Edition number 22
084 ## - OTHER CLASSIFICATION NUMBER
Classification number 006.696
Item number B F
001 - CONTROL NUMBER
control field 0000080415
003 - CONTROL NUMBER IDENTIFIER
control field 0000
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Besley, Kristian.
245 10 - TITLE STATEMENT
Title Foundation ActionScript for Flash 8
Medium [[Book] /]
Statement of responsibility, etc. Kristian Besley et al.
246 3# - VARYING FORM OF TITLE
Title proper/short title Foundation ActionScript for Flash eight.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc. Birmingham :
Name of publisher, distributor, etc. Friends of ED,
Date of publication, distribution, etc. 2006.
300 ## - PHYSICAL DESCRIPTION
Extent xxiii, 623 p. :
Other physical details ill. ;
Dimensions 23 cm.
500 ## - GENERAL NOTE
General note Includes index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Ch. 1. Interactive Flash -- Ch. 2. Making plans -- Ch. 3. Movies that remember -- Ch. 4. Movies that decide for themselves -- Ch. 5. More power, less script -- Ch. 6. Movies that remember how to do things -- Ch. 7. Objects and classes -- Ch. 8. Objects on the stage -- Ch. 9. Reusable code and realistic movement -- Ch. 10. Games and sprites -- Ch. 11. Drawing API -- Ch. 12. Adding sound to Flash -- Ch. 13. Loading dynamic data with XML -- Ch. 14. Finishing the Futuremedia case study -- Ch. 15. Advanced ActionScript : components and classes.
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE
Uniform title Flash (Computer file)
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element ActionScript (Computer program language).
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Powers, David.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Bhangal, Sham.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Dolecki, Eric E.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Books
Exemplare
Withdrawn status Lost status Damaged status Not for loan Permanent Location Current Location Shelving location Date acquired Cost, normal purchase price Full call number Barcode Date last seen Copy number Price effective from Koha item type
        6october 6october 1105 2012-03-06 124.00 006.696 B F SOULE105001734 2021-08-29 1 2015-06-23 Books
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