Computer graphics [[Book] :]from pixels to programmable graphics hardware / Alexey Boreskov, Evgeniy Shikin.
Von: Boreskov, Alexey.
Mitwirkende(r): Shikin, Evgeniy.
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Medientyp | Aktueller Standort | Signatur | Exemplarnr. | Status | Fälligkeitsdatum |
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6october 1105 | 006.6 B C (Regal durchstöbern) | 1 | Verfügbar |
Regale von 6october durchstöbern , Standort: 1105 Regal ausblenden
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006.454 KA Automatic speech and speaker recognition | 006.454 SC Computer speech | 006.6 A I Interactive computer graphics | 006.6 B C Computer graphics | 006.6 B D Macromedia Dreamweaver MX 2004 | 006.6 BM multimedia and web technology | 006.6 C M Mathematical optimization in computer graphics and vision |
Includes bibliographical references and index.
"Offering a complex view on the current state of the art in computer graphics, programmable graphics hardware, shaders, and shader-based effects, this unique text covers nearly all aspects of modern computer graphics. It presents the necessary mathematical background and algorithms and describes rasterization, hidden surface removal, and fixed and programmable pipeline. Suitable for a one-semester course, the book requires only basic knowledge of analytic geometry, linear algebra, and C++. It includes questions and practical examples (mostly using OpenGL3.0) and provides full source code and other materials on a supplementary website"-- Provided by publisher.
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