A guide to computer animation for TV, games, multimedia and web / [[Book] :]
Computer animation.
Marcia Kuperberg ; with contributions from Martin Bowman, Rob Manton, Alan Peacock.
- Oxford ; Boston : Focal Press, 2002.
- 249 p : col. ill. ; 25 cm.
- Focal press visual effects & animation .
Series statement from cover.
Includes bibliographical references (p. 237-244) and index.
Ch. 1. Exploring the background, tools and techniques of computer animation / Marcia Kuperberg -- Ch. 2. Understanding the technical constraints of creating for different digital media / Rob Manton -- Ch. 3. Techniques and stages of creating 3D computer animation / Marcia Kuperberg -- Ch. 4. Animation for multimedia and new media / Alan Peacock -- Ch. 5. Creating artwork for computer games: from concept to end product / Martin Bowman -- Ch. 6. tv case studies: looking behind the scenes at the creation of network idents and commercials / Marcia Kuperberg -- Ch. 7. The art and craft of telling a story: narrative and characterization / Marcia Kuperberg -- Ch. 8. Project briefs, self-tests, tutorials and resources.