McReynolds, Tom.

Advanced graphics programming using OpenGL [[Book] /] Tom McReynolds, David Blythe. - lst ed. - Amsterdam ; Boston : Morgan Kaufmann Publishers, c2005. - xxviii, 644 p. : col. ill. - The Morgan Kaufmann series in computer graphics and geometric modeling .

Includes bibliographical references (p. 615-627) and index.

Ch. 1. Geometry representation and modeling -- Ch. 2. Transformations -- Ch. 3. Color, shading, and lighting -- Ch. 4. Digital images and image manipulation -- Ch. 5. Texture mapping -- Ch. 6. Rasterization and fragment processing -- Ch. 7. Window system and platform integration -- Ch. 8. OpenGL implementations -- Ch. 9. Multiple rendering passes -- Ch. 10. Antialiasing -- Ch. 11. Compositing, blending, and transparency -- Ch. 12. Image processing techniques -- Ch. 13. Basic transform techniques -- Ch. 14. Texture mapping techniques -- Ch. 15. Lighting techniques -- Ch. 16. CAD and modeling techniques -- Ch. 17. Scene realism -- Ch. 18. Natural detail -- Ch. 19. Illustration and artistic techniques -- Ch. 20. Scientific visualization -- Ch. 21. Structuring applications for performance -- App. A. Using OpenGL extensions -- App. B. Equations.



9781558606593 1423708075 (electronic bk.)

2004056701


OpenGL.


Computer graphics.

T385 / .M396 2005

006.6 006.6

/ M A