000 00971cam a22003254a 4500
005 20150623165229.0
008 050318s2004 nyua b 001 0 eng
010 _a 2005043439
020 _a0387955046 (alk. paper)
020 _a038725479X (e-ISBN)
020 _a9780387254791 (e-ISBN)
020 _a9780387955049 (alk. paper)
040 _aDLC
_beng
_cDLC
_dDLC
042 _apcc
050 0 0 _aT385
_b.G6864 2004
082 0 0 _a006.6
_222
084 _a006.6
_bG P
100 1 _aGovil-Pai, Shalini.
245 1 0 _aPrinciples of computer graphics
_h[Book :]
_btheory and practice using OpenGL and Maya /
_cShalini Govil-Pai.
260 _aNew York :
_bSpringer,
_c2004.
300 _a 295 p. :
_bill. ;
_c25 cm.
504 _aIncludes bibliographical references (p. [289]-291) and index.
521 _aAll Ages.
630 0 0 _aOpenGL.
630 0 0 _aMaya (Computer file)
650 0 _aComputer graphics.
001 0000025798
003 0000
942 _cBK
999 _c14309
_d14309