000 | 01230cam a22003617a 4500 | ||
---|---|---|---|
005 | 20150623170800.0 | ||
008 | 050223s2005 inua 001 0 eng d | ||
010 | _a 2004095071 | ||
020 | _a0672326922 (pbk.) | ||
040 |
_aNRC _beng _cNRC _dDLC |
||
042 | _alccopycat | ||
050 | 0 | 0 |
_aQA76.76.C672 _bB87 2004 |
060 | _bB M | ||
082 | 0 | 0 |
_a794.81536 _222 |
084 |
_a794.81536 _bB M |
||
100 | 1 | _aBusby, Jason. | |
245 | 1 | 0 |
_aMastering unreal technology _h[[Book] :] _bthe art of level design / _cJason Busby, Zak Parrish, Joel Van Eenwyk. |
246 | 3 | _aUnreal technology. | |
260 |
_aIndianapolis, Ind. : _bSams Pub., _cc2005. |
||
300 |
_axvii, 962 p. : _bill. ; _c24 cm. + _e1 CD-ROM (4 3/4 in.). |
||
500 | _a"Epic games." | ||
500 | _a"CD-ROM includes Maya 5 personal learning edition, unread runtime engine demo, tutorial examples developed throughout the book"--P. [4] of cover. | ||
500 | _aIncludes index. | ||
630 | 0 | 0 | _aUnreal ED (Computer file) |
650 | 0 | _aLevel design (Computer science). | |
650 | 0 |
_aComputer games _xDesign. |
|
650 | 0 |
_aComputer adventure games _xDesign. |
|
700 | 1 | _aParrish, Zak. | |
700 | 1 | _aVan Eenwyk, Joel. | |
001 | 0000080454 | ||
003 | 0000 | ||
942 | _cBK | ||
999 |
_c31486 _d31486 |