000 | 01464cam a2200373 a 4500 | ||
---|---|---|---|
005 | 20150623170800.0 | ||
008 | 060601s2007 nyua b 001 0 eng | ||
010 | _a 2006018192 | ||
015 |
_aGBA670821 _2bnb |
||
016 | 7 |
_a013532712 _2Uk |
|
020 | _a1418016209 | ||
020 | _a9781418016203 | ||
040 |
_aDLC _beng _cDLC _dBAKER _dC\P _dUKM _dYDXCP _dBTCTA _dDLC |
||
050 | 0 | 0 |
_aQA76.76.C672 _bN68 2007 |
060 | _bS G | ||
082 | 0 | 0 |
_a794.81526 _222 |
084 |
_a794.81526 _bS G |
||
100 | 1 |
_aSaunders, Kevin _q(Kevin D.) |
|
245 | 1 | 0 |
_aGame development essentials. _h[[Book] :] _bgame interface design. _pGame interface design / _cKevin Saunders, Jeannie Novak. |
246 | 3 | 0 | _aGame interface design. |
260 |
_aClifton Park, NY : _bThomson Delmar Learning, _cc2007. |
||
300 |
_axxi, 271 p. : _bcol. ill. ; _c26 cm. + _e1 DVD-ROM (4 3/4 in.). |
||
504 | _aIncludes bibliographical references (p. 259-263) and index. | ||
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 |
_aComputer games _xDesign. |
|
650 | 0 | _aUser interfaces (Computer systems). | |
700 | 1 |
_aNovak, Jeannie, _d1966- |
|
856 | 4 | 1 |
_3Table of contents only _uhttp://www.loc.gov/catdir/toc/ecip0614/2006018192.html |
856 | 4 | 2 |
_3Contributor biographical information _uhttp://www.loc.gov/catdir/enhancements/fy1104/2006018192-b.html |
856 | 4 | 2 |
_3Publisher description _uhttp://www.loc.gov/catdir/enhancements/fy1104/2006018192-d.html |
001 | 0000080457 | ||
003 | 0000 | ||
942 | _cBK | ||
999 |
_c31487 _d31487 |