000 01464cam a2200373 a 4500
005 20150623170800.0
008 060601s2007 nyua b 001 0 eng
010 _a 2006018192
015 _aGBA670821
_2bnb
016 7 _a013532712
_2Uk
020 _a1418016209
020 _a9781418016203
040 _aDLC
_beng
_cDLC
_dBAKER
_dC\P
_dUKM
_dYDXCP
_dBTCTA
_dDLC
050 0 0 _aQA76.76.C672
_bN68 2007
060 _bS G
082 0 0 _a794.81526
_222
084 _a794.81526
_bS G
100 1 _aSaunders, Kevin
_q(Kevin D.)
245 1 0 _aGame development essentials.
_h[[Book] :]
_bgame interface design.
_pGame interface design /
_cKevin Saunders, Jeannie Novak.
246 3 0 _aGame interface design.
260 _aClifton Park, NY :
_bThomson Delmar Learning,
_cc2007.
300 _axxi, 271 p. :
_bcol. ill. ;
_c26 cm. +
_e1 DVD-ROM (4 3/4 in.).
504 _aIncludes bibliographical references (p. 259-263) and index.
650 0 _aComputer games
_xProgramming.
650 0 _aComputer games
_xDesign.
650 0 _aUser interfaces (Computer systems).
700 1 _aNovak, Jeannie,
_d1966-
856 4 1 _3Table of contents only
_uhttp://www.loc.gov/catdir/toc/ecip0614/2006018192.html
856 4 2 _3Contributor biographical information
_uhttp://www.loc.gov/catdir/enhancements/fy1104/2006018192-b.html
856 4 2 _3Publisher description
_uhttp://www.loc.gov/catdir/enhancements/fy1104/2006018192-d.html
001 0000080457
003 0000
942 _cBK
999 _c31487
_d31487