Einfache Ansicht MARC ISBD

3D art essentials [[Book] :]the fundamentals of 3D modeling, texturing, and animation / Ami Chopine.

Von: Chopine, Ami.
Materialtyp: materialTypeLabelBuchVerlag: Oxford, UK ; Burlington, MA : Focal Press, 2011Beschreibung: xiii, 274 p. : ill. ; 24 cm.ISBN: 9780240814711 (pbk.); 0240814711 (pbk.).Schlagwörter: Computer graphics | Computer animation | Three-dimensional display systems | Computer graphics | Computer animationDDC-Klassifikation: 006.696 | 006.696 | 006.6 | 006.6
Inhalte:
History of Computer Graphics and Special Effects.
Getting Started and Getting Finished.
Polygons: How 2D Becomes 3D.
NURBS: The Spliny Truth.
Subdivision Surfaces: The Marriage of Polygons and NURBS.
Deforming: It's A Good Thing.
Rigging.
Animation: It's Alive!
Dynamics: Let's Get Physical.
How the Pixel Gets Its Color.
More Than Just Color.
Light Effects.
Lighting The Way .
Working The Camera.
Environments.
Rendering.
Procedures and Graphs.
Scripting.
What Tools to Use.
Making a Career out of 3D.
Zusammenfassung: Looks at the principles of 3D art and offers instructions on creating a variety of 3D graphics and animation.
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"GeekAtPlay Studio"--Cover.

Includes index.

Includes bibliographical references (p. 261-262) and index.

ch. 1 . History of Computer Graphics and Special Effects. P.1.

ch. 2 . Getting Started and Getting Finished. P.13.

ch. 3 . Polygons: How 2D Becomes 3D. P.21.

ch. 4 . NURBS: The Spliny Truth. P.45.

ch. 5 . Subdivision Surfaces: The Marriage of Polygons and NURBS. P.55.

ch. 6 . Deforming: It's A Good Thing. P.71.

ch. 7 . Rigging. P.85.

ch. 8 . Animation: It's Alive! P.103.

ch. 9 . Dynamics: Let's Get Physical. P.127.

ch. 10 . How the Pixel Gets Its Color. P.139.

ch. 11 . More Than Just Color. P.151.

ch. 12 . Light Effects. P.169.

ch. 13 . Lighting The Way . P..181.

ch. 14 . Working The Camera. P.193.

ch. 15 . Environments. P.207.

ch. 16 . Rendering. P.219.

ch. 17 . Procedures and Graphs. P.229.

ch. 18 . Scripting. P.243.

ch. 19 . What Tools to Use. P.247.

ch. 20 . Making a Career out of 3D. P.253.

Looks at the principles of 3D art and offers instructions on creating a variety of 3D graphics and animation.

All age.

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